Welcome to 1Gig Tech update!

In today’s edition, there are 9 articles on technology, news, open source, community on the fantastic and ever evolving technology world.

  • IoT-VR with Unity,Intel Edison (Grasshopper.iics, Abhishek Nandy)
    In this tutorial we will cover a different perspective how we can use Unity and for virtual experience.We will work on an animation system give complete life to our character and add a different dimension by bringing in the scope of MQTT adding Intel Edison to feel the magic.
  • AWS vs Azure vs Google Cloud Platform – Storage & Content Delivery
    In this series, we’re comparing cloud services from AWS, Azure and Google Cloud Platform. A full breakdown and comparison of cloud providers and their services are available in this handy poster. With any cloud deployment it is important to be match the right storage solution to each workload.
  • Announcing .NET Framework 4.6.2 (Stacey Haffner)
    Today we are excited to announce the availability of the .NET Framework 4.6.2! Many of the changes are based on your feedback, including those submitted on UserVoice and Connect. Thanks for your continued help and engagement! You can see the full set of changes in the .NET Framework 4.6.
  • .NET Standard Library Support for Xamarin (James Montemagno)
    Today, we are extremely pleased to release support for .NET Standard Libraries for all Xamarin applications. This includes creating and consuming local .NET Standard Libraries, but also adding .NET Standard Libraries from NuGet directly to your Xamarin apps.
  • Cloud Adoption: A Deep Dive into the Swiss Cheese Model
    In a three-part series describing how Hymans Robertson adopted Microsoft Azure, guest blogger Barry Smart describes their risk & mitigations analysis process and explains how you can use the same process to understand the risk of your own cloud journey.
  • Entity Framework Core 1.1 Plans (Rowan Miller)
    Now that Entity Framework Core (EF Core) 1.0 is released, our team is beginning work on bug fixes and new features for the 1.1 release. Keep in mind that it’s early days for this release, we’re sharing our plans in order to be open, but there is a high chance things will evolve as we go.

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